Here~!
http://www.xmission.com/~nate/glut.html
VERSION/INFO:
This is GLUT for Win32 version 3.7.6 as of Nov 8th 2001.
See the COPYRIGHT section for distribution and copyright notices.
Send all bug reports and questions for this version of GLUT to
Nate Robins [nate@pobox.com].
For more information about GLUT for Win32, see the web page:
www.pobox.com/~nate/glut.html or subscribe to the GLUT for Win32
mailing list by sending e-mail to majordomo@perp.com with
"subscribe glut" in the body of the message.
For general information about GLUT, see the GLUT web page:
http://reality.sgi.com/opengl/glut3/glut3.html and be sure to
check the GLUT FAQ first for any questions that you may have:
http://reality.sgi.com/opengl/glut3/glut-faq.html
COMPILING/INSTALLATION:
o Precompiled versions of the DLL and import library can be
found on the GLUT for Win32 web page mentioned above.
o Microsoft Developer Studio 6 workspace and project files have My First OpenGL
been included in the source code distribution.
To build the glut dll:
First, open Microsoft Developer Studio.
Then, select File -> Open Workspace and find the glut.dsw file
in the file dialog and double-click on it.
Finally, select Build -> Build glut32.dll.
When the build is finished, it will copy:
glut32.dll to %WinDir%\System,
glut32.lib to $(MSDevDir)\..\..\VC98\lib, and
glut.h to $(MSDevDir)\..\..\VC98\include\GL.
Additional workspace files have been included in the progs, test
and lib directories to build the progs, tests and libs respectively.
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